0972_20_Easytouch961_LED_BeleuchtungProEXR File Description =Attributes= cameraAperture (float): 36 cameraFarClip (float): 1e+06 cameraFarRange (float): 1e+06 cameraFov (float): 36.8225 cameraNearClip (float): 200 cameraNearRange (float): 1e-05 cameraProjection (int): 0 cameraTargetDistance (float): 891.576 cameraTransform (m44f): [{1, 7.02294e-11, -0.017, 4.1995}, {1.16415e-10, -1.11759e-08, -0.999391, -878.146}, {-7.45786e-11, 1, 0.0848995, 154.108}, {0, 0, 0, 1}] channels (chlist) compression (compression): Zip dataWindow (box2i): [0, 0, 4999, 3535] displayWindow (box2i): [0, 0, 4999, 3535] gamma (float): 1 lineOrder (lineOrder): Increasing Y pixelAspectRatio (float): 1 screenWindowCenter (v2f): [0, 0] screenWindowWidth (float): 1 type (string): "scanlineimage" =Channels= A (half) B (half) FStormAO.A (half) FStormAO.B (half) FStormAO.G (half) FStormAO.R (half) FStormDirectLighting.A (half) FStormDirectLighting.B (half) FStormDirectLighting.G (half) FStormDirectLighting.R (half) FStormGlare.A (half) FStormGlare.B (half) FStormGlare.G (half) FStormGlare.R (half) FStormIndirectDiffuse.A (half) FStormIndirectDiffuse.B (half) FStormIndirectDiffuse.G (half) FStormIndirectDiffuse.R (half) FStormIndirectReflections.A (half) FStormIndirectReflections.B (half) FStormIndirectReflections.G (half) FStormIndirectReflections.R (half) FStormIndirectRefractions.A (half) FStormIndirectRefractions.B (half) FStormIndirectRefractions.G (half) FStormIndirectRefractions.R (half) FStormIndirectTranslucence.A (half) FStormIndirectTranslucence.B (half) FStormIndirectTranslucence.G (half) FStormIndirectTranslucence.R (half) FStormMaterials.A (half) FStormMaterials.B (half) FStormMaterials.G (half) FStormMaterials.R (half) FStormMultiMatte.A (half) FStormMultiMatte.B (half) FStormMultiMatte.G (half) FStormMultiMatte.R (half) FStormNormals.A (half) FStormNormals.B (half) FStormNormals.G (half) FStormNormals.R (half) FStormObjects.A (half) FStormObjects.B (half) FStormObjects.G (half) FStormObjects.R (half) G (half) Mtls_10_1